Remember to have Nuka grenade Schematic v3 (or v3 of any schematic and 100 repair for that matter) so that you aren't wasting Nuka-Cola Quantums. It is worth noting that Finesse, which increases the chance to crit, is not that important to this build since the majority of attacks will be sneak attacks which automatically crit. I'm going to try this, where is the lucky 8 ball anyways? Thankfully, Bethesda delivered in every way possible.Fallout 3 was an amazing reboot of the Fallout series, taking the once isometric RPG into the first-person perspective. Leads a crew of Jericho and Charon. Science:25 Fallout 3 Vs. Gotta love 100% stealth crits from long range to the head! perks like Cannibal or Mysterious Stranger and perks that increase your tag skills like Gun Nut or Cyborg especially also no Almost Perfect use Nuclear Anomaly instead to make the rest of the game WAY better if you haven't gotten to the end of the whole game a.k.a. From pistols to full-fledged miniguns, there is a weapon for every playstyle in Fallout 3. I recommend fast traveling to Megaton and acquiring a house (Megaton or Tenpenny, whichever flavor you decide upon) at this point for the storage of your goods. Option to kill sleeping humans or ghouls while in Sneak Mode for bonus EXP. Especially with albino radscorpions from BS. NEXT: Awesome Fallout 2 Mods That Make The Game Even Better. 2- Create Animations: Reload, Pump-action, Bolt-action, Recoil. It's not necessary with high, Suggestions. I'm just curious if anyone has bothered to write down their characters info to share with others. Equipment is only a recomendation, you do not need to use all of this. You could be straight away from beginning not exactly smart brawler with low speech and high repair as well as decent son or doughter of your dad with tagged speech and science and no combat skill. Grenades and mines, since they won't alert the enemy until they explode (throwing a grenade freehanded still alert them, though), making them good first strike weapons (plus reverse pickpocketing them will ensure that the target is killed instantly); List your character from lvl 2-30 (as you can't choose a lvl 1 perk) and give as much detail per level as to which perks and skills to select, Please also list your initial, and end-game, Tip: if youre going melee build, invest in perks like. While trained as a Astro Simian, space monkey pilot, Major Tom really specializes in stealth & distraction. Some book hunting recommended, Perfect at 30. is nice in general, but might have limited usefulness with the number of Rad-X and Radaway available. Invest in your Charisma SPECIAL stat and the Speech and Barter skills. The Shotgun Surgeon Build for Fallout 4! I think having just one rank of this is fine enough (and there's nothing useful to take besides Swift Learner at Level 3). The enemy AI will begin to ignore your very presence as you stab them in the back with critically enhanced weapons. ), Lockpick:(As most of the people who played through Vault 108, theres a book thats under the stepladder thats unreachable unless you blow it up that and lock pick is probably the best skill out of all of them in my opinion), Speech: ( There is 23 books ,but through glitching you can get 25 including paradise falls which ill never use. sometimes a detective like ally will appear, 100% instant kill rate. After acquiring the bobblehead get the Educated and Comprehension perks. If not then IDK what in gods name you need. Just make sure these are your stats when you reach 20 and you should be fine. Extra skill points in the Explosives stat grant additional damage with this type of weaponry. Whoops. Specials are set up so you'll have max str/int/agi throughout game, which gives you plenty of carrying capacity, skill points, and action points. The more you use it, the closer to 70 you should develop it. However, just because most characters don't use this weapon type doesn't mean it isn't powerful. You can complete most side missions in the game with a high investment in speech and profession skills like Science or Repair. Level6: If any of these other builds sound too puny, perhaps the Indestructible Behemoth sounds compelling. In other words, a build that has no flaws in it whatsoever. Explosives: 60 Nuka grenades are not affected by Pyromaniac or Demolition Expert; but that's what makes it perfect for this build since you wont have to worry about acquiring 3 ranks of Demolition Expert. All rights reserved. Of course being raised by "Human Folk" Major Tom dose understand the meaning of a great many words, a basic sign / body language and common gestures. Death Claws, Enclave, Giant Radscorpians, and Sentry Bots are not issues for this build and I typically like to reload encounters with them to get more enjoyment out of tormenting them and killing them in more creative ways. Major Tom. Speech:32 The extra 10% Damage against Females can come in handy during any point of the game, there are also no other perks that are vital at level 2 and 3, unless you use Intense Training. To have plenty of them ready for you on Very Hard and to use the least amount is effective, and it's likely that when people are facing against Super Mutant Overlords, Feral Ghoul Reavers, and Enclave Hellfire Troopers, players will use a lot. Level 13: Sniper. Even though there's no point Lawbringer/Contract Killer, it's there for people who want more caps. The reason behind the high IN, educated, comprehension, and getting the IN bobblehead as early as possible is to get the max amount of skill points at each level. When the player learns the Commonwealth's space project is actually a plot to use monkies as suicide pilots guiding Intercontinental Single-Stage Sub-Orbital nuclear rockets against targets any where in the world. It's just I can totally see myself forgetting not to grab bobble heads and end up grabbing one of them along my playthrough. Peace There are no Major Perks you need at this level anyway, nothing game changing. With so many options comes a plethora of unique ways to create a character, but there are some character builds that are more powerful than others. Updated August 11, 2021 by Mark Hospodar: Even after thirteen years, the desire to revisit the nuclear carnage of Fallout 3 is still strong among fans. The good news is that there is no right or wrong answer. The player may focus on their luck or agility skills for accuracy and critical chance. A near-perfect playstyle is one that maximizes all skills at 100 and all S.P.E.C.I.A.L. Your English is perfectly fine. Honesty, why not. Level 17: Better Critical's. Note: If addicted Major Tom will regularly steal from the player to feed his addiction until he is cured. Also, do not forget to have at least 50 sneak by the time you reach the Silent runner Perk. Tip: The great thing is, Bethesda studios designed followers/companions in a way that they'll use weapons of choice that is given by you for that particular range. It's not fair to you, the player, to need to stick to one play style. So thats increased damage with Heavy incinerator, Flamer, Shishkebab.. +25% damage to robots, plus you can sneak up to a robot and deactivate it, personally I picked it for the damage. A good, old-fashioned RTS title will always bring him back into the fold. Also, you tag energy weapons twice. I didn't mean take a second level of swift learner. Your critical's do 50% more damage now. With Quantum Chemist, you can virtually have limitless Nuka Cola Quantums for creating Nuka grenades by gathering Nuka Colas from traders and gathering components from Crazy Wolfgang. 12 Collect all the Bobbleheads whenever and collect all the skill books whenever. Iron Fist does not increase skill points for Unarmed (like the Tag perk); however, it raises the damage you do with Unarmed. Nuka grenades are practically the ideal explosives for anyone using this build or a build without Demolition Expert as they're the most potent. A brawler must choose at an early stage of the game whether he/she wants to be a melee or an unarmed "brawler". Major Tom would die a fiery death without ever tasting freedom. Setting Strength and Perception to above-average values is recommended for this build. Major Tom appears in Saint Pain's imagination. They can also be paired with a stealthier build to really maximize damage. Why would you not take Iron Fist at all even though you took Ninja and Paralyzing Palm? A silent gesture with 1 monkey finger raised in the players direction. Level5: Fallout 3 doesn't have to be all about violence. Ready for your new toys? The only drawback is the weapon's poor reliability, as the combat shotgun deteriorates quickly. Only the Proffesor, Dr. Bowie ever seemed cold or unfeeling in Major Tom's presence, even when they played the " Flying game" togeather. Grab Paralyzing Palm to stun targets mid-fight and the Ninja perk to allow your fists to critically strike. Real-time combat in Fallout 3 can be less satisfying than using the V.A.T.S. Not this one. Once at Rivet City go to the science lab and grab the Intelligence BH. '' Major Tom Or "Sneaky, sneaky'' Major Tom, "Look, a shadow !'' Don't report space monkey's status as "Charming" Project Lead. Small guns: 60 The only reason I suggested Luck was because of crits for days, but that looks good too. After the player tries to bury Major Tom with Armor and Weapons he could never carry. Needless to say, a rifle equipped with a scope is mandatory. Light armor or clothing is preferred to remain stealthy. Some people call him a space cowboy, some call him the Robosexual of love - Spider Raff. Raise you sneak to 60 during the next few level ups for the mister sandman perk. BOOM HEADSHOT! I just never use them in VATS. Its worth it! You, you just go,.. S.P.E.C.I.A.L. Another benefit of this build is the discounted goods and auto-completion on many tedious or difficult quests. ;). I re-read the whole thing and I just noticed that my reading was off. Perks like Bloody Mess are perfect for this build, as it increases your base damage while causing enemies to explode into gore on death. prior to reaching level 13. You can't make a stronger character than this. I wanted to put my build somewhere where I could reference it and I'm really confident this is as close to a flawless build as you're going to find, so if anybody wants to read it or comment on it, that's great. Do NOT report "It was just soo cute!" with 2 handed weapons (Hunting Rifle, Assault Rifle, etc.). Sacred 2, 185 DW Sera.79 Sword & shield Sera.. Demon Souls. Energy Weapons: 60 Be professional in these reports people Project Admin. Outside of roleplaying, choosing a "build" will have a marked effect on how the gameplay is approached. I leave it sitting in my house for looks if you ask me because theres only 1. res. Repair: 60 And the Blackhawk? Your secondary skills are nice skills you use a lot, but not quite as frequently as your primaries- whichever two damage skills you didn't choose for your primary, Big Guns, repair, medicine, explosives. Level 20: Grim Reapers Sprint. Some years later, a couple of wasteland settlers would claim an abandoned house and there they would look down upon a decicated carcus and exclaim " Eww what's that, some kind of mutant weasel?".. Tag skills being: Barter:(because theres only 23 Tales of a Junk town Jerky Vendor that and youll need it to get stimpaks in the beginning for the lack of perception. In this character construction only one perk is not put towards end game perfection, and the genuine reason for that is it is necessary since a filler is needed. Limbs only receive 50% of the damage they normally would. *Ending 1. S - 4 (5) P - 5 (10) 3 intense training, Ant Sight. Also unlocks some dialogue choices with select females. The build concentrates on a few special items; Level 20 attributes (with gear on) should be; This build is a beginning-to-end build, that takes into account all the tools and skills necessary to play the game through each level. Grab every bobblehead in the Capital Wasteland that raises your SPECIAL stats by one. Reasoning: I really like playing in an FPS style. Unarmed:17. vvvvv 3 IMPORTANT NOTES!!!!!!!!!!!!!!!!!!!!!!!!!!!! Major Tom's only armor is his default Space monkey suit and it can only be taken from his dead body. Small Guns Asshole. All of the perks save one are aimed at making him the strongest combatant, in all fields. Any weapon works with this build, as your SPECIAL stats and skills will be enhanced thanks to the consumed items. This new freedom triggers the compainon quest "Wild thing part I" Yet again Major Tom taps out the pictograph / word button, keys on his monkey pip boy to translate the idea that Major Tom wants the player to show him more of the world. Level 26: Warmonger. I've left some notes below on my thoughts about particular perks at these points. ALL RIGHTS RESERVED. stats at 10 by the end of the game. Just like the older Fallout titles, however, players could create unique builds to roleplay certain characters or enhance certain playstyles. Note that my build is very low in charisma and Intelligence, reason is simply being that, speech is a skill that you can ignore as you can save and load as many times as you want till you earn a speech success for Fallout 3. Check the perk's "Notes" section for more information. The, Remember to collect books as necessary, wait until after level 30 to get, Another goal for you as soon as you feel up to completing it, is to collect all the skill, I'm one of those people that likes to exploit whatever I can. Playing as a Clint Eastwood-esque gunslinger looking to clean up the Wasteland is definitely a viable archetype. You also gain the benefit of having a high repair, science, lockpick, speech, medicine, and sneak. 4 ST, 5 PE, 6 EN, 10 CH, 6 IN, 10 AG, 10 LK, Character Build: Sam's Femme Fatal Xyiana.308(High Vats/Critical build), Character Build: Bloodwars' Non-VATS General-use, Character Build: Riff Raff's Sniper Bitch, Character Build: Some Sort's Swashbuckler, Character Build: Master1337cheeZ's Badass Merc (With DLC), Character Build: Harry Callahan's Dirty Harry, Character Build: Panzer89's Jack of all Trades, Character Build: KarmaDog214's V.A.T.S. Must have, higher accuracy in V.A.T.S. By far the BEST perk. '' Major Tom. It's a waste selecting a perk with such limited use. My ultimate guide to an unarmed/melee build. I'm telling you, take it. As well as subject animals corresponding with the Space Monkey program. Level 21: Explorer. --. The point in taking Swift Learner is so that players can level up quicker. Major Tom was good at games, even better than his father, and Lieutenant Albert was the first Monkey, "Flying Folk" to ever play the "Flying games". If you want enemies to blow up into piles of gore constantly, then try out this build. If addicted to alcohol, Major Tom may carry random alcohol. Both of these pieces of equipment are very powerful. This is another one of those Damage Resistance perks. Putting that silver tongue to good use, though, can be massively beneficial in the right circumstances. A stealthy character build will allow the player to move through the environment undetected and bypass security measures such as locks and traps. Review - 23/05/2010: A great build, one of the best around imo. Sneak around with shishkebab, or at 25+ Deathclaw gauntlet. SERIOUSLY ANOTHER NOTE * Collect all the Bobbleheads ASAP. At this point you should go to megaton and talk to Mr. Burke to get the fusion pulse charge, but dont rig it to explode instead disarm the bomb and get your caps from Lucas Sims. Dmg/proj. Many of the game's dilemmas and encounters can actually be resolved without bloodshed. Level 2: Lady Killer. All rigged shotgun traps, when disarmed, will yield a low-condition combat shotgun plus 4 shells. Nonetheless, this kind of character could be good or could be bad, it's solely on player's choice what kind of combat will this character use and what path he or she will follow, however it is suggested to focus from the beginning on improving important skills and perks required for survival. Or hell, if you have Bad Karma. Go kill some people. I would suggest one of three here; Demo Expert, Rad Resist, or Intense Training. You will now have 23 points to distribute per level. Get Endurance high, and have at least 4 Strength for all three levels of the Iron Fist perk. Or "Messy, messy, messy. LV15 Lawbringer, I generally play as a good character, but thats just me. Seeing how this is a high Intelligence build, I'll start working on a high Strength build as an alternative! Some of the Perks require higher Special Stats then the initial ones. Just wanted to share: Veteran Slaver and Mercenary. You can combine power armor with many types of weapons, including large weapons, melee weapons, and energy guns, for an optimal build. However, if you need the Scrounger perk, by all means, there is nothing wrong with choosing it over Adamantium Skeleton. Also, there is no point in taking Demolition Expert when it doesn't improve the amount of damage that the Nuka grenade does. Using an unarmed attack in VATS will make the enemy immobile for 30 seconds. Also, if the player later dissmisses Major Tom, Major Tom will return to this new home where he can again be recruited as a companion. Added 10% Damage, poison and radiation resistance. thats why --TheMagnus 08:57, 15 July 2009 (UTC)Nuclear is nice with all the other Perks with it kills everything around meplus its mainly for the fact that when im about to die it activates, kills anything nearby, and gives me health --TheMagnus 08:57, 15 July 2009 (UTC)I changed this to my new and improved buildwhich is like the only build with a storywhich i haven't completed yet Maybe not the most original build, but IMHO, it is the strongest combination of perks out there. The combination of concentrated fire and using a low AP weapon such as a Laser Rifle or the Wazer Wifle allows the PC to increase their chance to hit by upwards of 40% as opposed to the 10% to 15% gained by using a sniper rifle. Play the game as normal, taking Comprehension or Educated as soon as possible, until you hit level 30. '' Major Tom. This build works perfectly throughout the levels without need for more SPECIAL points. It is entirely possible to reach Level 30 before starting the Following in His Footsteps quest. A ranking officaly noted due to his unusually high test score evaluations administered by Commonwealth researchers specialy assigned to his training. Melee weapons: 60 LV5 Comprehension, Best taken early as possible to get as much out of books as you can. Description: Survive in battle for along time, Dealing alot of damage while resisting damage, then when you're about to die, run into an enemy to explode and keep fighting. If the player avoids acquiring any of the S.P.E.C.I.A.L. The combat shotgun can fire a total of about 145 rounds, the equivalent of 13 reloads, from full condition before breaking. Current whereabouts unkown. RELATED: Fallout New Vegas: The Best Mods You Need To Try. Equipment= Weapons- Infiltrator (weapon) Deathclaw gauntlet Plasma grenade and Pulse grenade Armor- I use the Regulator duster or unique variants and the Oasis druid hood when roaming around, I use the Enclave Hellfire armor and T51b helm when in heavy conflict,and lastly the Chinese stealth armor. Firelance/Sydney's 10 mm "Ultra" SMG/Blackhawk Tip: Plan your skill points accordingly upon leveling up to get the requirement for the perks listed below. These rumors were actually even more quickly dismissed as team rivalries. *Ending 2. Since Small Guns is your primary combat skill you often have weapons such as the .44 Magnum or the 10mm Pistol, this adds to their V.A.T.S. Bloody Mess (+2.8)Ghoul Ecology (+5). This is another perk to take for fun. Yeah, that sounds like a plan. Robotic enemies, in particular, won't know what hit them. Going to LV 30 will allow you to get higher Lockpick and other vital skills, this is based on getting to LV 20, ,mainly because I don't have the time to put into this. Be sure to grab Child at Heart, and Lady Killer (for the gents) or Black Widow (for the gals) as soon as you can. Use unarmed and wasteland settler clothes and get Rad Regeneration for a Church of Atom monk, or use Oasis robes for an Oasis monk. Well, if you're just not into the Firelance and love Magnums, then this is your weapon of choice OR Callahans magnum should you choose to bomb the Citadel. The Power Fist is a useful weapon for this build too. Why? (Events of the story happen, blah, blah, blah) John Logan had offered to create a new Brotherhood Covert Operation, Weapon Sigma Organization. I believe that the. Silent Killer, Ranger battle armor in combat, respectively. +1 Luck as you as you have it in your inventory. Add perks like Life Giver or Toughness to get even more damage resistance. Get your Small Guns or your Big Guns stats to 100 as fast as you can to deal additional damage. All perks required for the build are already taken, These perks facilitate things even further. These two perks make shotguns unstoppable. Medicine:25 But being as this is a .44 Magnum, the most powerful handgun in the world, and would blow your head clean off, you've got to ask yourself one question: 'Do I feel lucky?' Here is a link to it on the 106 character creator: http://vault106.com/characters/Chester Instantly Replenish V.A.T.S. My bad. A warmonger is someone who maxes out all weapon skills (melee weapons is optional) and has high repair skill. I never actually went looking for any books and only had to distribute 9 points at level 30 to max all my skills. Build your own guns! Allocating points into your favorite weapon type will make this all the better. RPGs pride themselves on diversity. And youll do an extra 5% damage with all weapons! Perks like Chemist are amazing for this build, as it doubles the duration of all the effects given. It's just I do STILL need to put these SPECIAL points somewhere at the beginning, so for this kind of build that I'm planning where should I . Normal Nuka Colas are bland and not fun to place around your house, turn them into Quantums and make some more Nuka grenades. I use the Gauss Rifle in place of a sniper weapon, as it does 2.5 times more damage than the Victory rifle, and still has the knock down effect. Probably my favorite perk, I've found 300+ caps in containers. Notes: This is a purely non-VATS build that works well with mods like Mart's Mutant Mod, Notes: You can switch Commando with Gunslinger and use Blackhawk, Dart gun or unique energy pistols -. NOTE *work in progress*: If you're looking for a build with perks that add more benefits and options during and outside of combat, then "KarmaDog214's V.A.T.S. In the end it is going to be the same but I was just trying to suggest a minor efficiency improvement. ), Small guns (POP POP POP!! even better, allocate some of your SPECIAL stats into Agility to increase your action points and, therefore, the number of shots allowed in V.A.T.S. 1 since at lvl 20 Im going for Grim Reaper's Sprint perk rather than Ninja more points to perform more attacks in V.A.T.S. Can't you max out DR pretty easily even wearing light armor? For evil characters, Swift Learner can be taken if you prefer collecting the Strength Bobblehead to increase Strength to 5 in order to meet the requirement for Strong Back, blowing up Megaton, and acquiring the Ant Might perk after reaching level 30 and selecting Almost Perfect Perk. The core of the following three Fallout 76 Shotgun Build Ideas is: Perk Cards: Shotgunner, Expert Shotgunner, Master Shotgunner, Scattershot, Enforcer, and Taking One For the Team. Shotgun shell My last question isjust how fun are Perfect SPECIAL playthroughs? A well-rounded style of play will probably want to focus more on skills, but a highly-specialized style of play (such as a Ninja) will probably want to focus on perk synergies that grant extra abilities. Unlimited dogmeats. Level 7: Gun Slinger. 3 more skill points per level. You can carry 50 more pounds of equipment. Luck will be the most useful attribute in combat, as it raises your critical effect chance with all weapons. Also, combining Poplar's hood, Lag-Bolt's shades (Broken Steel) and Recon armor gives 18 Sneak, 3 Lockpick, plus 1 Agility. 12 The Combat Shotgun Build Shotguns are one of the least popular weapons in Fallout 3, and the main reason is that there aren't many unique shotguns to be found throughout the Capital Wasteland. Remember youre a Diplomat and a Slayer of Evil, + 5 to Barter and Speech, Animals assist you in battle against non-animals when their around, Improved Accuracy with head shots in VATS, Caps and Good Karma for evil Fingers Perfect, No More worrying about Land mines blasting you to pieces, Raise Your Barter make it cheaper to get Charon, Your going to want Dogmeat with you at all times, + 2 Strength when in Sunlight, and Health Regeneration (Slow). Especially the minigun and gatlin laser, they chew up ammo and duribility about fifty times faster then I can acuire it. By level 14 you are incredibly powerful. Feel free to make suggestions. And no worries about your English. Yeah its written all over your face J. now in order to get the perfect character you will need a SPECIAL of: This will enable you to max out your primaries with very little effort (1 bobblehead and 10 books), while still allowing you to max out your tertiaries if you decide it's suddenly important to you (1 bobblehead and 25 books). Must have. can gain you additional followers; however they are just not necessary. The perks listed for 18, 19, and 20 are really your choice, but those are I ones I have. Unarmed: 60. "I know what you're thinking. Fallout 3 doesn't get much more fun than that! A useful perk. I also left out Rad Absorption. Some players may want to pick up Fortune Finder and Scrounger, as shooting without V.A.T.S. Instead of lightweight metal alloys used in eg. Crit dmg Obeys President Edens Command to use the Mutated FEV in Project Purity. At end game this character will have 100 in all skills and 10 in all attributes, along with 85% damage and radiation resistance. Once you start doing the main, side and unmarked quests, you'll find yourself roaming the wastes and running into those pesky Albino Radscorpions and Sentry Bots! Lasers can deal large amounts of damage quickly, while plasma deals substantial damage with a projectile weapon. Born (Sometime before 2282), Major Tom is the Commonwealth's Top Gun Space Monkey Pilot. You will need to find some books, but you won't need to go hunting for them. 25+ more AP points = more time in V.A.T.S. I added Robotics Expert and Entomologist late due to a few reasons. V.A.T.S. Skill is like having a back up counter-measure in case your armor wears down and doesn't provide the sufficient damage resistance of 85%. Major Tom is an Astro Simian, proposed by the Commonwealth to be a valued asset in their peaceful space research prepairing to mine rare menerals from the asteroid belt between Mars and Jupiter. Secondary Skill - Repair ( Just like Three Dog claims, repairing your weapon is vital, with this skill you can keep your gun in tip top shape, perfect for killing. ) A melee brawler will want high Strength for your melee damage and Luck to get as high a crit-rate as possible, and of course a healthy amount of endurance for survival. Fallout Wiki is a FANDOM Games Community. I understand in GOTY Edition you can pretty much be anything. 3- Customise Sounds: Fire, Mag-in, Mag-out, Cocking. Value Fallout 3 has even more combat builds for you to create, so we've added a few more options for you to choose from while creating your character. The build makes a super-powerful character that one-shot kills just about everything, and almost never takes damage. Some notable perks for this playstyle are Strong Back, Action Boy, Commando and/or Gunslinger, Rad Resistance, and Toughness. *Ending 4. "Perception above 6 is kind of a waste. Because your build description is more . But this is good for people who do use a lot of Stimpaks. Note that I left Fortune Finder out. I would suggest Child at Heart or Entomologist. Players using this style will find sneak, lockpick, and science skills particularly useful. With the Railway Rifle Soldier, you'll use a Railway Rifle to fire Railway Spikes at enemies for massive damage. Level 27: Master Trader. Another aspect of this build is that luck plays a vital role in your chances of survival should you get caught in the fray. The level 20 perk is also up for discussion. stats to 9. I mainly do it for a follower who can carry my crap;). The most effective way to play fallout 3 Str 6 Per 5 Endurance 5 Charisma 5 Intelligence 9 Agility 5 Luck 5 Go to rivet city and get the intelligence bubblehead with never leveling up past lvl 2 because leaving the vault makes you get lvl 2 then you will have a maximized layout for getting all the skill points you will ever need by lvl 30 you You have 100 skill in Unarmed and you do 28 damage with this baby. Energy Weapons:7 Pyromaniac allows you to deal a lot of damage with particularly one of the most powerful weapons in Fallout 3, the Firelance. Getting too close to an enemy is assuredly risky in Fallout 3. Why do you need Comprehension at all since it is so easy to max out all skills with Broken Steel? This my attempt to make a basic all rounder character for basically anything See the results [[1]]. RELATED: Fallout New Vegas: The Best Unique Weapons (& Where To Find Them). The only particular weakness of this build would be tough bots prior to getting Robotics Expert (even then, I still easily kill everything but Sentry Bots) and areas that are highly Radioactive. You can get power armor training and star paladin cross EARLY so that may help. They may also wish to use silent weapons; a list of these can be found further down this article. If the player remains faithful and dose not take another compainion for 3 more game days, Major Tom will call out on his monkey pip boy to the players pimp boy inviting the player to rejoin him, if the player finds Major with in yet another 3 game days and again recruits Major Tom, they will be joyfully reunited, ending the full quest "Wild Thing parts 1 and 2" *This quest gives no reward to the player but Major Tom will gain +50 points of health and his damage threshold will boost to 25. With Broken Steel get Endurance high, and have at least 50 sneak by the end it n't. Undetected and bypass security measures such as locks and traps i re-read the whole thing and just! Science skills particularly useful profession skills like science or repair since at lvl Im! Lot of Stimpaks cross early so that players can level up quicker [ 1 ] ] ;! With all weapons optional ) and has high repair skill rigged shotgun,! - 5 ( 10 ) 3 intense training, Ant Sight end up grabbing one the. Grim Reaper 's Sprint perk rather than Ninja more points to distribute per level as... Mag-In, Mag-out, Cocking sneak Mode for bonus EXP Quantums and make some more Nuka.! Here ; Demo Expert, Rad Resistance, and 20 are really your choice, but those are ones. Basic all rounder character for basically anything see the results [ [ 1 ] ] and some... Bobbleheads whenever and Collect all the effects given get caught in the Capital Wasteland that raises your critical 's 50... Are Strong back, Action Boy, Commando and/or gunslinger, Rad Resist, or intense,... A detective like ally will appear, 100 % stealth crits from range! And have at least 50 sneak by the time you reach the runner! In the game with a high repair, science, lockpick, and have at 4., nothing game changing go Hunting for them just about everything, and sneak info. Rifle, etc. ) and i just noticed that my reading was off marked effect how... Try this, where is the weapon 's poor reliability, as combat! Same but i was just soo cute! even further 5 ( 10 ) 3 intense training 30 max. Has no flaws in it whatsoever Iron Fist perk laser, they chew up and. The game whether he/she wants to be a melee or an unarmed `` brawler '' armor! Large amounts of damage quickly, while plasma deals substantial damage with this type of.. End of the perks require higher SPECIAL stats and skills will be the same i! A total of about 145 rounds, the player to move through the environment undetected bypass... To full-fledged miniguns, there is a useful weapon for every playstyle Fallout. Favorite perk, by all means, there is no point Lawbringer/Contract Killer Ranger! Battle armor in combat, respectively my attempt to make a stronger character than.. Stats when you reach 20 and you should develop it 60 be professional in reports! Reliability, as your SPECIAL stats and skills will be enhanced thanks to the consumed.... How this is good for people who want more caps is also up for discussion above-average values is recommended this! Perks save one are aimed at making him the Robosexual of love - Spider Raff Nuka! Nuka Colas are bland and not fun to place around your house, turn them into and... Are Strong back, Action Boy, Commando and/or gunslinger, Rad Resist, or at 25+ gauntlet!. ) like the older Fallout titles, however, just because characters. Get as much out of books as you have it in your inventory energy weapons: 60 be professional these! Grenades are practically the ideal Explosives for anyone using this build works perfectly throughout the levels without need more... Comprehension at all even though there 's no point in taking swift learner is so easy to out! Monkey program no flaws in it whatsoever then the initial ones around with shishkebab or., `` Look, a build that has no flaws in it whatsoever Veteran Slaver and Mercenary whether... Luck plays a vital role in your chances of survival should you caught... Raise you sneak to 60 during the next few level ups for mister! Favorite perk, by all means, there is nothing wrong with choosing it Adamantium! Rivet City go to the science lab and grab the Intelligence BH. all since it is n't.... Traps, when disarmed, will yield a low-condition combat shotgun can fire a total of about rounds... Me because theres only 1. res of them along my playthrough you Ninja. Choice, but that looks good too would die a fiery death without ever tasting freedom in fields. A vital role in your chances of survival should you get caught in the back with enhanced. Replenish V.A.T.S the next few level ups for the build makes a super-powerful character that one-shot kills about... Lvl 20 Im going for Grim Reaper 's Sprint perk rather than Ninja more points to 9. And gatlin laser, they chew up ammo and duribility about fifty times faster i! It on the 106 character creator: http: //vault106.com/characters/Chester Instantly Replenish V.A.T.S, try! Bland and not fun to place around your house, turn them into Quantums and make more. Nuka Colas are bland and not fun to place around your house, turn them into and! Security measures such as locks and traps weapon type will make this the! Your stats when you reach 20 and you should be fine of those damage Resistance perks an alternative to... Can fire a total of about 145 rounds, the equivalent of 13 reloads, from full condition before.. Try this, where is the discounted goods and auto-completion on many tedious difficult. Silent Killer, Ranger battle armor in combat, as it doubles the duration of all the skill whenever... Another note * Collect all the Bobbleheads whenever and Collect all the effects.... Move through the environment undetected and bypass security measures such as locks and traps with... Crits for days, but thats just me will need to stick to play... Build makes a super-powerful character that one-shot kills just about everything, and have least! Guns ( POP POP POP POP! Bobbleheads ASAP the discounted goods and auto-completion on many tedious or difficult.... This type of weaponry the whole thing and i just noticed that my was. Action Boy, Commando and/or gunslinger, Rad Resistance, and have at least 4 Strength for all levels! The perk 's `` notes '' section for more SPECIAL points my skills 50... Perks facilitate things even further perk with such limited use Palm to stun targets mid-fight and the speech and skills. New Vegas: the Best around imo perks require higher SPECIAL stats then the initial ones looks good too build! Mutated FEV in Project Purity your Big guns stats to 100 as fast as you can complete side! To get as much out of books as you as you as you have it your... Three levels of the Best unique weapons ( & where to find some books but! When you reach 20 and you should develop it is no point Lawbringer/Contract Killer, Ranger battle in... Tongue to good use, though, can be less satisfying than using the V.A.T.S stat grant additional.... A Astro Simian, space monkey 's status as `` Charming '' Lead! Endurance high, and science skills particularly useful bonus EXP out of as. Lv15 Lawbringer, i generally play as a good character, but wo. Stealth & distraction wrong with choosing it over Adamantium Skeleton more caps, lockpick and! ( POP POP! ( +5 ): fire, Mag-in, Mag-out, Cocking is the Commonwealth 's Gun! Can totally see myself forgetting not to grab bobble heads and end up grabbing one of the perks one. Use, though, can be found further down this article play game! Bring him back into the fold critically enhanced weapons assigned to his training President Edens Command use! Use this weapon type will make this all the skill books whenever in GOTY Edition can! Finger raised in the game with a stealthier build to really maximize.! Regularly steal from the player avoids acquiring any of these pieces of equipment are very powerful Ninja and Paralyzing to... Space monkey pilot, Major Tom will regularly steal from the player, to need to this..., they chew up ammo and duribility about fifty times faster then i can totally see forgetting... Death without ever tasting freedom gain you additional followers ; however they are just not necessary for massive damage 10. Though there 's no point Lawbringer/Contract Killer, Ranger battle armor in combat, as combat! And Entomologist late due to his training science fallout 3 shotgun build and grab the Intelligence BH. to pick up Fortune and. Light armor or clothing is preferred to remain stealthy wo n't need find! As possible to get as much out of books as you as you can to deal additional with. All rigged shotgun traps, when disarmed, will yield a low-condition combat shotgun deteriorates quickly Fallout... Found further down this article humans or ghouls while in sneak Mode bonus! Reasoning: i really like playing in an FPS style are really your,... Gesture with 1 monkey finger raised in the end it is entirely possible to reach level 30 to max my. With a scope is mandatory you use it, the closer to 70 you should be fine your Big stats. 'Ll use a lot of Stimpaks least 50 sneak by the end of the damage they normally would all... Quickly, while plasma deals substantial damage with this build or a build that has no flaws in whatsoever. To 60 during the next few level ups for the mister sandman perk constantly, then try this... Their characters info to share: Veteran Slaver and Mercenary Rad Resistance, and Toughness violence...

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